I think Olle was talking about Duncan, not Forgewight.
On topic : you can flag your heroes back, get Prot Spirit (or drop a Shelter) and go take the heat alone, which takes away some of the massive AoE spells. Then engage the mob with your full party. Once SH is on recharge, the only real threat is Searing Flames, which shouldn't be able to kill you whole group.
Alternatively, you can usually bodyblock some mobs against a wall, or at least ball them together. It's not always easy, especially in the last part, but even blocking a part of the mob will help.
Pain Inverter is nice here, although not mandatory.
You don't need any special teambuild ; a ST rit is useful, and a Panic mes if you like balling stuff.
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